Generated from smudgy v0.5.6 (smudgy-widgets.d.ts @ 1859aed10d75). Index: scriptref.
Display text, raster images, Markdown, progress values, tabular data, and the current session map.
Wrap a tall Table in Scrollable. For a table example, see Add controls and tables to a widget.
export function Text(props?: TextProps, children?: WidgetChildren): SmudgyElement;
A run of (optionally colored) text.
export interface TextProps { color?: Bindable<string>; size?: Bindable<number>; children?: WidgetChildren; }
Props for a run of text. The children are concatenated as the text content.
color — A CSS color string.size — Text size in pixels.export function Markdown(props?: MarkdownProps, children?: WidgetChildren): SmudgyElement;
A rendered Markdown document. Children are concatenated as the Markdown source.
export interface MarkdownProps { size?: Bindable<number>; onLink?: (url: string) => void; children?: WidgetChildren; }
Props for a rendered Markdown document. The children are concatenated as the source.
Styling follows the terminal color scheme. Links render as clickable command chips, and code renders monospace on a panel; a fenced block whose opening fence names a language (like js) is syntax-highlighted.
Links can stand in for MUD commands, two ways:
<command> renders as a command link that sends that text, so <go north> sends go north and <look> sends look. It is shorthand for [go north](<go north>). Works for word and multi-word commands; a command containing =, /, quotes, or other non-word punctuation (e.g. <say hi!>) is left as literal text; use the explicit form below for those (it also lets the visible label differ from the sent text).[label](destination). A bare destination cannot contain spaces ([north gate](go north gate) will not parse), so wrap a spaced destination in angle brackets: [north gate](<go north gate>) sends go north gate. The angle-bracket wrapper may not itself contain <, >, or a newline.
Real URLs (<http://...>) stay ordinary links, and inline code / fenced code blocks are
left literal.
size — Base text size in pixels; heading sizes scale from it. Default 16. The Markdown source itself cannot be bound (it is parsed once); render live values with Text.onLink — Called with a link's URL when it is clicked. Defaults to sending the URL to the current session as if typed.export function ProgressBar(props?: ProgressBarProps, children?: WidgetChildren): SmudgyElement;
A progress/health bar.
export interface ProgressBarProps { min?: Bindable<number>; max?: Bindable<number>; value?: Bindable<number>; background?: Bindable<string>; color?: Bindable<string>; width?: Bindable<WidgetLength>; height?: Bindable<WidgetLength>; vertical?: boolean; }
Props for a progress/health bar (a leaf – children are ignored).
min — Range minimum (default 0).max — Range maximum (default 100).value — Current value, clamped to [min, max] (default 0).background — A CSS color string for the track background.color — A CSS color string for the filled bar.vertical — Render vertically (width/height are swapped). Default false.export function Image(props: ImageProps, children?: WidgetChildren): SmudgyElement;
A raster image loaded from src. Set width/height for stable layout.
export interface ImageProps { src: Bindable<string>; width?: Bindable<WidgetLength>; height?: Bindable<WidgetLength>; content_fit?: "contain" | "cover" | "fill" | "none" | "scale-down"; filter_method?: "linear" | "nearest"; opacity?: Bindable<number>; rotation?: number; children?: WidgetChildren; }
Props for a raster image (PNG/JPEG/GIF first frame/WebP; a leaf – children are
ignored), loaded asynchronously by the host. While loading (or after a failure)
the widget renders an empty box honoring the explicit width/height, so set
both for stable layout; under the default "shrink" sizing the widget is 0x0
until the image arrives, then jumps to its intrinsic size.
src grammar:
"icons/hp.png" / "./hp.png" – relative to the module that created the widget (matching import "./x"). ".." is allowed only in user modules; packages are descend-only and can never leave their package root."@/assets/logo.png" – root-relative: the package root inside a package, or the server's modules/ directory in user scripts and inline aliases/triggers."https://..." / "http://..." – remote, cached per the server's HTTP cache headers. Sandboxed packages need the host covered by their consented net permission."data:image/png;base64,..." – inline bytes, capped at 2 MiB. Each distinct URI is validated and content-hashed once; a rebuilt widget pays only a small bounded re-key per build, but hoisting large data: URIs out of per-frame rebuilds (and out of bindings) is still kinder to memory.read grant).
A src fed from a store binding is restricted to descend-only relative/@/
forms, data:, and http(s) – never file paths and never .. – because the
binding's producer (e.g. the game, via GMCP) is not the widget's author.
Failed or denied sources render the empty placeholder and log one warning; SVG
sources are not supported yet.
src — The image source (see the grammar above). Bindable: a store binding swaps the displayed image as the bound value changes.width — Width (pixels, "fill", or "shrink"). Default “shrink” – see the layout note above.height — Default “shrink”.content_fit — How the image fits its box: “contain” (default), “cover”, “fill”, “none”, or “scale-down”.filter_method — Texture sampling: “linear” (default, smooth) or “nearest” (pixel art).opacity — Opacity, 0..=1. Default 1.rotation — Rotation in degrees about the image center (floating: layout keeps the unrotated bounds).children — A leaf – children are ignored (present for JSX compatibility).export function Table(props: TableProps, children?: WidgetChildren): SmudgyElement;
A data table: columns as records, rows as arrays of cells.
export type TableCell = | SmudgyElement | string | number | boolean | Binding<any> | null | undefined;
One value in a table cell. Elements, text, numbers, and bindings display as
content. Null, undefined, and false produce an empty cell; true displays as
text.
export interface TableColumnSpec { header?: TableCell; width?: WidgetLength; align_x?: HorizontalAlign; align_y?: VerticalAlign; }
One table column: its header plus optional layout.
header — The header cell: text or an element.width — Column width. Default “shrink”.align_x — Horizontal alignment of the column's cells. Default “left”.align_y — Vertical alignment of the column's cells. Default “top”.export interface TableProps { columns: TableColumnSpec[]; rows?: TableCell[][]; width?: Bindable<WidgetLength>; padding?: number; separator?: number; children?: WidgetChildren; }
Props for a data table (a leaf; children are ignored).
Supply each row as an array in column order. A bound cell repaints when its value
changes. Re-mount the widget when rows are added, removed, or reordered. A row with
more cells than columns is invalid; a shorter row is padded with empty cells. Wrap
a tall table in Scrollable.
columns — The columns, in order. Required and non-empty.rows — The rows, each an array of cells in column order.padding — Cell padding in pixels, both axes.separator — Separator line thickness in pixels, both axes.export function MapView(props?: MapViewProps, children?: WidgetChildren): SmudgyElement;
The map view for the current session.
export interface MapViewProps { // View-global knobs, meaningless per-item, so not in MapStyle. roomSpacing?: Bindable<number>; playerColor?: Bindable<string>; showDoors?: Bindable<boolean>; defaultStyle?: Bindable<MapStyle>; styles?: Record<string, MapStyle>; apply?: Bindable<MapStyleApplication[]>; doors?: Bindable<MapDoorState[]>; children?: WidgetChildren; }
Props for the map view (a leaf). The static styles palette names each look once; apply associates palette entries with rooms/exits and is the intended store-bound hot path (small payloads, no re-mount, zoom/pan preserved).
roomSpacing — Multiply room coordinates while keeping room glyphs the same size. Default 1.showDoors — Render persisted or overridden closed/locked door state. Default true.styles — The static named-style palette apply entries reference.export interface MapStyle { roomFill?: string; roomStroke?: string; roomStrokeWidth?: number; roomOpacity?: number; roomBorderRadius?: number; connectionColor?: string; connectionWidth?: number; connectionOpacity?: number; doorColor?: string; crossAreaLabelVisibility?: "always" | "hover" | "never"; crossAreaLabelBackground?: string; }
Presentation channels for individual rooms, connections, and doors. Absent fields inherit defaultStyle, then the widget default. Colors are CSS color strings. Nothing here modifies or syncs the underlying map.
roomOpacity — Multiplies the whole room glyph's opacity. Clamped to 0..=1.roomBorderRadius — Rounded-room corner radius in map units, clamped to 0..0.25.connectionOpacity — Multiplies the whole connection, including markers and doors. Clamped to 0..=1.crossAreaLabelVisibility — When to draw named and redacted cross-area destination labels. The connection stub and marker remain visible. Default “always”.crossAreaLabelBackground — Optional CSS color for a padded background behind cross-area labels.export interface MapExitRef { room: RoomNumber; direction: ExitDirection; }
One Connection selected from either endpoint. room+direction (never ConnectionId) disambiguates parallel Connections, reaches the visible half of outbound cross-area links, and survives JSON store bindings.
export interface MapStyleApplication { style: string; rooms?: RoomNumber[]; exits?: MapExitRef[]; area?: AreaId | string; }
Associates a named style with rooms and/or exits. Later entries win field-by-field over earlier ones and over defaultStyle.
style — Key into MapViewProps.styles.area — Optional scope; entries for other areas are ignored. Accepts a mapper-issued AreaId pair or the area's canonical UUID string. Mapper-issued pairs carry BigInt halves that JSON.stringify rejects (the AreaId caveat), so apply arrays written to session state must scope with the string form — the map:room event's areaId field delivers it ready-made. An entry whose string does not parse as a UUID is skipped (with a one-time warning) rather than applied unscoped.export interface MapDoorState { exit: MapExitRef; closed?: boolean; locked?: boolean; }
Semantic door-state override — state, not style (a door's look comes from doorColor in the styles). Omitted fields retain the persisted map value.
export function extractMarkdownLinks(source: string): MarkdownLink[];
The links source contains when read as a Markdown document, in order:
exactly the links a Markdown widget shows for it, including bare
<command> links, with backslash escapes honored and inline code /
fenced code left literal. Use it to act on the same links a widget
displays, like running the first link in a room's notes.
export interface MarkdownLink { label: string; url: string; }
One link in a Markdown document, as extractMarkdownLinks reports it.
label — The link's visible text. For a bare <command> link it equals the command; an empty label ([](<look>)) falls back to the destination.url — What clicking the link sends: the explicit destination, or for a bare <command> link, the command itself.Script API reference · ← smudgy:widgets — Controls · smudgy:widgets — Canvas → · Scripting manual